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Wednesday, August 18, 2010

Cops n' Robbers

I think I should make a classic Cops n' Robbers game. There. I said it. If you know me closely, you would know that I'm solely against Brick Battle games or anything of the sort, simply because I suck. No, I don't think you get it, I REALLY suck. The only reason I have so many KOs is because I had a whimsical experience with the "fabled" KO script.
Now I know that many of you are asking why, but the whole reason started with a visit to the 2006 game "Robloxopolis" by one "Robloxopolis." I'm going to assume that it's a shared account by one Jagged Bacon and friends, because inside of the Burger Shack, one of the Clerks was named "Jagged_Bacon" and another, their name I didn't bother to remember. The game itself is quite well-built. The town hall, which you spawn on top of, is to my recollection an original native to that game, even though it's used as a free model in a very popular manor. Next to the Town Hall, you will find a Police Station, which also to my recollection is native to that game, but it is a very popular model for Cops n' Robbers games. But the part that inspired me was just below the Copper's headquarters. They have 2 holding cells near the foundation, even though I don't remember them actually being underground...
Anyway, my attention was immediately drawn to the holding cells, which were just a fun idea in general. I don't know why, but the simplest things like that seem to draw the utmost admire to myself.
Now you know. I'll inform you of the periodic progress I make as I build the game. Stay tuned!

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